Climb the flappy platforms to the stone platform with the lever.įrom here move the slanted mirror to the bottom right so the fireballs shoot through it and hit the button below the stone platform. This is a fairly tricky area with flappy platforms and mirrors to the right. Jump through the mirror and you’ll end up in a room above this one. Place a box on the platform to the right to open up a trapdoor. Jumping from one to the other should allow you to get high enough to collect all of the experience orbs. Continue on and you’ll find yourself outside with two mirrors. From here you can grab the experience orbs and pull the lever which opens the platform over the gap so you can jump across more easily.Ĭlimb out of the basement and go to the right for another checkpoint. Create a couple of boxes and jump over the fire wheel to the right. There’ll be a spinning fire wheel over a large gap and a lever on the other side. To stop the monsters spawning from the cauldron head down below and replace the straight golden pipe for the cap piece.įrom this basement area continue to the right. Inside you’ll find another collectible poem about the two sisters. Jump on the tipping platform and over to the right for the first secret chest of this level. Then head off to the right for the next checkpoint. The easiest way up is to use three boxes stacked on top of each other.įloat on the bubbles as high as you can, past the fireballs for some experience potions in crates. I didn’t bother messing about with the mirrors. In the next room you’ll see a couple of mirrors and a lever. A spider waits for you at the top of the stairs so get ready with Zoya’s frozen arrows. The easiest way to get up the stairs is by using Amadeus to push them over his head. The flames will destroy the wizard’s boxes so grab one of the metal balls to the right and place it on the button.ĭrop down and use Zoya to swing across to the experience orbs. On the other side of the wheels is a button which opens the gate below it. In the next room you’ll be faced with two spinning wheels of fire. This will open the gate down below next to the cauldron. To get through this room you’ll have to time your jumps across all the flappy platforms to the right and pull the lever. Head upwards and smash through the wooden barrier at the top. Replace the pipe piece when you are done. Monsters will start spawning now and you can kill them for extra experience. If you’re going for all of the xp move the right-most pipe piece under the cauldron so that the flames shoot straight up. In the next room is a checkpoint, pipes with flames and a cauldron. You should be able to drop down and run through the open gate now. Place boxes on the two buttons on the ground and then run into or shoot an arrow at the third on the wall. There are three buttons here that all need to be pressed. Push or move the contraption all the way to the closed gate. Time your jumps and make your away across to the wheeled contraption. In the next room is a checkpoint followed by a pit in the ground with fireballs. Jump across the pit and break through the wooden barrier at the end of the hall. On the other side of the pit of fire is a button that you can either shoot with an arrow or place a box on. It’s in the Shadowed Halls that the three heroes first come face to face with the form of the dragon. The three heroes are stopped dead in their tracks by a terrifying dragon! Once past the dragon head through the Shadowed Halls in search of the mysterious lady.
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